KC | 13 weeks @ RMIT
Except for the initial setback, you were really confident during your pitch, it was obvious that you though your idea through in details. Your natural energy and humor allowed you to get a genuine engagement from the class.
What made your project immediately appealing to me is the fact that it revolves around RMIT student’s life. I love especially the fact that you are trying to show the strong feeling of belonging and community that RMIT students have.
The plan of to involving also the campuses overseas makes it even more interesting. I would be really happy to see how the university life looks like in different countries.
I’m not sure it would be feasible, but have you considered the idea of using the POV shooting technique?
Not everyone would be able to access a GoPro or similar cameras but it would be interesting if a selected group of enthusiast student could shoot a short clip each and then pass the camera to another student as in a sort of relay race. By doing so, you will be sure to get all the footage that you need.
Indeed, not being able to control the participation of the project might leads to some problems.
As it happened in the past semesters, it might be really hard to get the required engagement from the “real” audience for this kind of initiatives.
Anyhow, you were really smart in choosing your project. Since it involves RMIT you might ask for help to the university in order to make it happen. For example, asking for participation via official email or communication.
This is just one of the thousand “A day in the life” videos that you can find online, it might be relevant to check out this format for inspiration.
The video follows the life of a Cambridge university student.
Hanna | Dessert stories
I’m really passionate about cooking so I loved your game idea from the beginning.
Your idea is simple and fun but what add great value to the game is that you can follow the recipes to make the actual dessert at home, good thinking!
From your pitch arise an in-depth knowledge of the game rules and structure and I really appreciate it.
On a technical level your presentation was really easy to follow, however I would have love to see some pictures to have a taste of the style that you have in mind. Since you underlined that your game is about making bright and colorful dessert I was expecting to see some examples.
The target audience of your game are 5-10 years old children, what if the parents could get more engaged in it? You could for instance create a dedicated blog community where parents can exchange tips and recipes to make delicious desserts for their kids.
One think that is confusing to me is that you want to promote healthy eating habits among the youngest but your game engages just in the creation of desserts.
Maybe you could try to develop your idea towards different kind of recipes so that by playing children could learn more about healthy meals.
You can have a look to this article that explore the development interactive healthy cooking tools for kids.
The study reveals that after playing the game the children have a more positive attitude towards cooking and a better understanding of how they can eat healthier. Moreover, parents were surprised by the cooking skills of their children, as well as of their willingness to try out new self-prepared dishes.
One game that you can check out for further inspiration regarding the style is Cooking Mama. It is available on Wii, Nintendo DS and iOS.
Andrew | A GIRL TWO GUYS AND A GUN
I have been really impressed by your presentation, the visuals were amazing and, as a Godard’s fan, I couldn’t love more the idea of a deconstructed French new wave inspired film.
You have a natural attitude to entertain the audience and the background video and music set immediately the mood of your project.
Your storyline is really actual and fascinating, I really like the fact that it’s set in a romanticised version of the1960’s Paris seen through the dreamy eyes of a modern hipster Australian girl in love with French new wave.
Even though I love the idea, I’m a little worried by the limits of the choice of the setup. If your idea will be picked, do you think it would be actually feasible to shoot it in Paris?
Why don’t you rather set it in Melbourne and made your heroine a daydreaming Nouvelle vague enthusiast that have never been to Paris but fall in love with a French exchange student cause of her old-fashioned vision of his character?
You can keep the love triangle in the game by adding a second lover that is willing to bring the girl with her feet on the ground.
Creating a web site where is possible to discuss the film, and explore behind the scenes content is really in line with the Cinephilia way of thinking, and since Cinephilia was a remarkable component of French new wave I think it will add great value to the project.
When you said that you want to divide the narrative into chapters, to make it available on different platforms, It immediately remind me of the Lars von Trier movie Breaking the waves (1996) that use the same expedient. Von Trier is part of a movement called Dogme 95 deeply inspired to the French new wave style, it might be worth checking their manifesto and works.
Jie | Firefly
From your pitch emerged your interest in tanks and a great knowledge of the historical context where your digital project is set.
You described your story world and your narrative in detail and I really appreciate that.
You did really well in creating such an elaborated storyline but I think your presentation would have benefit from more information about how are you going to make the movie interactive.
The choice of using a lot of images in your presentation has been enjoyable but I probably would have use less text within the slides. It was hard to follow what you said and read at the same time.
I might have miss a point, but I’m not really sure if your project wanted to be a game-like narration or a proper video game. How would be the audience able to make choices if is a movie? If is a game instead, do you have the skills to develop it yourself or are you planning to ask for the help of a professional?
I worry that in both cases your idea is way too complicated to realize with low budget and time restrictions.
My advice is to keep it simple. Why don’t you try to use an interactive storytelling tool like Twine that allows you to create a non-linear story?
I never used it before but it looks like it could convenient for your project.
Shifting your idea toward a less complex kind of narrative will allow you to pursue your elaborated idea without the production limits of a war movie and the long coding timing of game developing.
I’m far from being an expert of war games and movies so I cannot really recommend you any related media.
Hardy | Dr. Hamodi documentary
Your documentary idea is very good and I think you gave us a lot of interesting insights about your character.
Dr Hamodi’s life sounds fascinating and I’m sure you have a lot of good shots to depict is bucolic passion for farm animals.
I appreciate your honesty when your admitted your limits regarding video editing, and I’m sure that some our class mates would be more than happy to help you during this process.
In your pitch, you explained that you have already shoot all the footage that you needed, so it might be difficult for you to reshape your idea to fulfill the subject objectives.
Have you considered producing a series of small documentaries rather than just one?
You said that Dr. Hamodi have a refugee background and it makes the storyline even more appealing to me. Why not looking for other Iraqi interesting personalities with refugee or immigrant background to interview in order to produce a documentary series about the Australian achievement of your compatriots?
It is beautiful that you are so passionate about Dr. Hamodi’s story but I’m not sure a 15 minutes documentary will be totally engaging; the risk is that your story will be too wide. My opinion is that you should focus just on the important aspect of his life, like his passion for animals, his work at the hospital and his background, is unnecessary to add information about Mannum city and his relationship with the locals.
In term of the distribution of your documentary you mention that you are willing to create a promotional website. I believe that the Interactivity of the project could be taken to a next level.
Be open to try interactive storytelling programs like Verse, Klynt and Korsakow. You might be able add great value to your work.
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